Microsoft Xbox 360
Microsoft Xbox 360
Microsoft Xbox 360
Kuna siin FOORUMIS veel ei olnud keegi seda Xbox360 infot ülesse pannud siis mõtlesin et paneks üles !!!
Müügil alates: 22. november 2005 (Euroopas 2. detsember 2005)
Müüdud: 28,6 miljonit konsooli (seisuga 31-12-2008)
Xbox LIVE liikmeid: üle 17 miljoni (seisuga jaanuar 2009)
Mänge: ~460 (seisuga märts 2009)
XBLA mänge: ~200 (seisuga märts 2009)
Xbox mänge: ~480 (seisuga märts 2009)
Enimmüünud mäng: Halo 3 (üle 8,1 miljoni koopia)
Viimane Dashboard update: 19-11-2008
Ametlikud uudised:http://majornelson.com/
Achievementid: http://www.xbox360achievements.org/
Seisuga juuli 2008
Kuna siin FOORUMIS veel ei olnud keegi seda Xbox360 infot ülesse pannud siis mõtlesin et paneks üles !!!
Müügil alates: 22. november 2005 (Euroopas 2. detsember 2005)
Müüdud: 28,6 miljonit konsooli (seisuga 31-12-2008)
Xbox LIVE liikmeid: üle 17 miljoni (seisuga jaanuar 2009)
Mänge: ~460 (seisuga märts 2009)
XBLA mänge: ~200 (seisuga märts 2009)
Xbox mänge: ~480 (seisuga märts 2009)
Enimmüünud mäng: Halo 3 (üle 8,1 miljoni koopia)
Viimane Dashboard update: 19-11-2008
Ametlikud uudised:http://majornelson.com/
Achievementid: http://www.xbox360achievements.org/
Seisuga juuli 2008
Lugupidamisega,
abgx360
abgx360
Re: Microsoft Xbox 360
äge,
kui viitsid sis viska xboxi muud andmed ka üles..(prosed ja asjad)
kui viitsid sis viska xboxi muud andmed ka üles..(prosed ja asjad)
Re: Microsoft Xbox 360
Misasi see xbox on =O
Re: Microsoft Xbox 360
Kui keegi ei viici, siis teen seda ise.
Хboх 360 System Performance - Draft
Custom IBM PowerPC-based CPU
* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache
CPU Game Math Performance
* 9 billion dot product operations per second
Custom ATI Graphics Processor
* 500 MHz
* 10 MB embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture
Polygon Performance
* 500 million triangles per second
Pixel Fill Rate
* 16 gigasamples per second fillrate using 4X MSAA
Shader Performance
* 48 billion shader operations per second
Memory
* 512 MB GDDR3 RAM
* 700 MHz DDR
* Unified memory architecture
Memory Bandwidth
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus
Overall System Floating-Point Performance
* 1 TFLOP
Storage
* Detachable and upgradeable 20 GB hard drive
* 12X dual-layer DVD-ROM
* Memory unit support starting at 64 MB
I/O
* Support for up to 4 wireless game controllers
* 3 USB 2.0 ports
* 2 memory unit slots
Optimized for Online
* Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
* Built in Ethernet Port
* Wi-Fi Ready: 802.11 A, B and G
* Video Camera Ready
Digital Media Support
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Stream media from portable music devices, digital cameras, Windows XP PCs
* Rip music to Xbox 360 hard drive
* Custom playlists in every game
* Windows Media Center Extender built in
* Interactive, full screen 3D visualizers
HD Game Support
* All games supported at 16:9, 720p and 1080i, anti-aliasing
* Standard definition and high definition video output supported
Audio
* Multichannel surround sound output
* Supports 48 KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels
System Orientation
* Stands vertically or horizontally
Customizable Face Plates
* Interchangeable to personalize the console
allikas: http://hardware.teamxbox.com/articles/x ... cations/p1
Хboх 360 System Performance - Draft
Custom IBM PowerPC-based CPU
* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache
CPU Game Math Performance
* 9 billion dot product operations per second
Custom ATI Graphics Processor
* 500 MHz
* 10 MB embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture
Polygon Performance
* 500 million triangles per second
Pixel Fill Rate
* 16 gigasamples per second fillrate using 4X MSAA
Shader Performance
* 48 billion shader operations per second
Memory
* 512 MB GDDR3 RAM
* 700 MHz DDR
* Unified memory architecture
Memory Bandwidth
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus
Overall System Floating-Point Performance
* 1 TFLOP
Storage
* Detachable and upgradeable 20 GB hard drive
* 12X dual-layer DVD-ROM
* Memory unit support starting at 64 MB
I/O
* Support for up to 4 wireless game controllers
* 3 USB 2.0 ports
* 2 memory unit slots
Optimized for Online
* Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
* Built in Ethernet Port
* Wi-Fi Ready: 802.11 A, B and G
* Video Camera Ready
Digital Media Support
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Stream media from portable music devices, digital cameras, Windows XP PCs
* Rip music to Xbox 360 hard drive
* Custom playlists in every game
* Windows Media Center Extender built in
* Interactive, full screen 3D visualizers
HD Game Support
* All games supported at 16:9, 720p and 1080i, anti-aliasing
* Standard definition and high definition video output supported
Audio
* Multichannel surround sound output
* Supports 48 KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels
System Orientation
* Stands vertically or horizontally
Customizable Face Plates
* Interchangeable to personalize the console
allikas: http://hardware.teamxbox.com/articles/x ... cations/p1
Re: Microsoft Xbox 360
Mis see Initial setup teeb? Too asub seal Xboxi seadete all
Re: Microsoft Xbox 360
see on see setup, mis toimub siis, kui xboxi ostad ja esimest korda sisse lülitad(kasutaja loomine jne.)
Kes on foorumil
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